creative workers

Making Productivity Social Again: Melissa Gregg’s Counterproductive—Time Management in the Knowledge Economy

by RAYMOND JUNE, Workday Most of us struggle with managing our time while feeling perpetually swamped with work. White-collar professionals, myself included, have often turned like supplicants to time management tools ranging from self-help books to productivity software to maximize efficiency in less time. Confession: I once purchased a paper pocket guide to improving time management when feeling anxious about workplace performance pressures before the start of a new job. Despite its familiar and well-worn exhortations – set goals, track your time, create to-do lists, manage emails, develop routines, delegate – I clung to the belief that this manual among the surfeit of how-to texts and apps out there would be the one to help boost my productivity. My preemptive attempt at mastering time to reach peak personal performance raises a key question about today’s productivity-obsessed work culture: What, really, is the larger goal of work when the search for time-saving measures in the pursuit of productivity is its given ethos and...

The Root Cause is Capitalism… and Patriarchy

LINDSEY WALLACE, PHD Adobe Design Research & Strategy Team JENNA MELNYK Adobe Design Research & Strategy Team Case Study—The authors used anthropology and other design research methods to develop a new kind of study to capture the world of professional creatives and the people they work with. To uncover core collaboration challenges for professional creatives the authors asked asked them to walk through past projects, who they interacted with at different points, and discuss their affective experiences. Critical collaborative problems for participants in this study stemmed from two factors: ever-increasing corporate demands to do more with less, and concurrent attempts to automate feminized administrative coordination tasks. To communicate actionable findings, the authors balanced systems-level thinking with the identification of the kinds of problems Adobe could and would solve. While large scale social change was outside the scope of actionable recommendations for a product design team, the implications of social structures...