inclusion

Building Target Worlds: Connecting Research, Futures Exploration and Worldbuilding

MARKUS ROTHMÜLLER Bridgemaker GmbH “The future” cannot be “predicted,” but “preferred futures” can and should be envisioned, invented, implemented, continuously evaluated, revised, and re-envisioned. —Jim Dator, Hawaii, 1995 This paper introduces a framework called Target Worlds, with which I hope to offer an alternative to putting users, personas or target groups at the center of innovation. Instead I want to promote a more prudent approach that balances social, environmental, technological and financial sustainability in innovation.Target Worlds thereby tries to overcome issues of focus, scalability and responsibility in innovation by tackling the core of the problem: the targets of innovation work. The framework merges concepts of investigating ‘worlds’ today, identifying desirable futures for tomorrow and worldbuilding as a hands-on approach resulting in target worlds as new point of departure for innovation teams. This paper serves as a recipe for building target worlds offering a step-by-step guide...

Tutorial: Research for Accessible and Inclusive Design

Research for Accessible and Inclusive Design
Instructors: GREG WEINSTEIN (Senior Accessibility Designer, CVS) & ERICA MCCOY (Senior Accessibility Designer, CVS) Gain tools and strategies for integrating people with disabilities into your research and driving inclusive design. Overview This tutorial was conducted at EPIC2021. Exercises and discussions have been omitted to protect the privacy of participants. Including people with disabilities in user research is fundamentally the right thing to do, because their experiences matter just as much as those of the non-disabled users that are typically represented in research. In addition, including people with disabilities in research makes good business sense, because it leads to products that are more inclusive and generally more accessible, usable, and delightful for everyone. This tutorial will help participants to expand their research practices by integrating people with disabilities into research. We will discuss barriers to conducting inclusive research and strategize about lean and robust ways to address...

Watch Party—Design & White Supremacy Culture

by Hello to the global EPIC Community! I’m the new community manager for Ethnography Hangout Slack, a space to discuss applied ethnography created by EPIC, Anthrodesign, and Ethnography Matters. I’m excited to energize even more engagement and inspire you to develop valuable connections and conversations there. To kick that off, I hope you’ll join our…

Design & White Supremacy Culture: A Call and Response

AUTUMN SANDERS FOSTER, Chair Quire Consulting NANCY DOUYON Douyon Signature Labs ANGELA GIST-MACKEY University of Kansas WILLIAM LEZ HENRY University of West London MELINDA WEEKES-LAIDLOW Weekes in Advance Enterprises Within the growing global discourse around race, whiteness, and racial injustice lies a call to address the ways systemic racism and normalized whiteness continue to shape our work. Many organizations have issued formal statements but struggle to identify and implement meaningful next steps. Through this panel, we will discuss how change works in concert with or opposition to dominant norms, values, and culture in our research and our organizations. Panelists Autumn Sanders Foster has worked with Fortune 500 companies, start-ups and non-profits, helping them grow their businesses by understanding their customers. She launched Quire Consulting in 2017 to provide clients access to qualitative research and design strategy that brings real people into the center of the design process. She leads...