models

Designing for Interactions with Automated Vehicles: Ethnography at the Boundary of Quantitative-Data-Driven Disciplines

MARKUS ROTHMÜLLER School of Architecture, Design and Planning, Aalborg University Copenhagen, Denmark and Shift Insights & Innovation Consulting PERNILLE HOLM RASMUSSEN School of Architecture, Design and Planning, Aalborg University Copenhagen, Denmark SIGNE ALEXANDRA VENDELBO-LARSEN School of Architecture, Design and Planning, Aalborg University Copenhagen, Denmark Case Study—This case study presents ethnographic work in the midst of two fields of technological innovation: automated vehicles (AV) and virtual reality (VR). It showcases the work of three MSc. Techno-Anthropology students and their collaboration with the EU H2020 project ‘interACT’, sharing the goal to develop external human-machine interfaces (e-HMI) for AVs to cooperate with human road users in urban traffic in the future. The authors reflect on their collaboration with human factor researchers, data scientists, engineers, experimental researchers, VR-developers and HMI-designers, and on experienced challenges between the paradigms of qualitative...

Acting on Analytics: Accuracy, Precision, Interpretation, and Performativity

JEANETTE BLOMBERG IBM Research ALY MEGAHED IBM Research RAY STRONG IBM Research Case Study—We report on a two-year project focused on the design and development of data analytics to support the cloud services division of a global IT company. While the business press proclaims the potential for enterprise analytics to transform organizations and make them ‘smarter’ and more efficient, little has been written about the actual practices involved in turning data into ‘actionable’ insights. We describe our experiences doing data analytics within a large global enterprise and reflect on the practices of acquiring and cleansing data, developing analytic tools and choosing appropriate algorithms, aligning analytics with the demands of the work and constraints on organizational actors, and embedding new analytic tools within the enterprise. The project we report on was initiated by three researchers; a mathematician, an operations researcher, and an anthropologist well-versed in practice-based technology design, in collaboration...

Models of Enchantment and the Enchantment of Models

by SIMON ROBERTS, Partner, Stripe Partners This is a piece about certain types of objects. Those objects are models. I want to suggest that models are objects that are central to the various practices in which EPIC People are engaged for three reasons. Firstly, they help manage situations of uncertainty. Second, they are tools for communications. Third, they represent technologies of enchantment. Let’s take uncertainty first. Like it or not, life is full of uncertainty. “Given the inherent ambiguity of all reality and the nagging suspicion that we always exist on the edge of existential chaos, objects work to hold meanings more or less still, solid, and accessible to others as well as to one’s self” (Molotch 2003: 11).  The lives of individuals and businesses are plagued by knowledge about what may be and what might become. Both individuals and businesses are always on the look out for anchors in a world of vertigo inducing uncertainty and ambiguity. Models are just such anchors. Providing anchors in an uncertain world...